(hyprland) added rule to force steam to tile

This commit is contained in:
zegonix
2025-11-11 19:29:06 +01:00
parent eb82349ac5
commit 7947da9955

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@@ -248,9 +248,12 @@ animations:enabled = false
# window rules # window rules
windowrule = idleinhibit always, class:steam_app.* windowrule = idleinhibit always, class:steam_app.*
windowrule = tile, class:steam
windowrule = opacity 0.9, class:foot windowrule = opacity 0.9, class:foot
windowrule = opacity 0.9, class:com.mitchellh.ghostty windowrule = opacity 0.9, class:com.mitchellh.ghostty
windowrule = opacity 0.93, class:SpeedCrunch windowrule = opacity 0.93, class:SpeedCrunch
# .. # ..
exec-once=dbus-update-activation-environment --systemd WAYLAND_DISPLAY XDG_CURRENT_DESKTOP exec-once=dbus-update-activation-environment --systemd WAYLAND_DISPLAY XDG_CURRENT_DESKTOP