(hyprland) added rule to force steam to tile
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@@ -248,9 +248,12 @@ animations:enabled = false
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# window rules
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# window rules
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windowrule = idleinhibit always, class:steam_app.*
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windowrule = idleinhibit always, class:steam_app.*
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windowrule = tile, class:steam
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windowrule = opacity 0.9, class:foot
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windowrule = opacity 0.9, class:foot
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windowrule = opacity 0.9, class:com.mitchellh.ghostty
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windowrule = opacity 0.9, class:com.mitchellh.ghostty
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windowrule = opacity 0.93, class:SpeedCrunch
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windowrule = opacity 0.93, class:SpeedCrunch
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# ..
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# ..
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exec-once=dbus-update-activation-environment --systemd WAYLAND_DISPLAY XDG_CURRENT_DESKTOP
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exec-once=dbus-update-activation-environment --systemd WAYLAND_DISPLAY XDG_CURRENT_DESKTOP
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