(optica) added configuration for the optica60
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#pragma once
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#include_next <board.h>
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#undef STM32_HSECLK
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#define STM32_HSECLK 16000000U
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@@ -0,0 +1,15 @@
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// Copyright 2024 zegonix (@zegonix)
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#pragma once
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/* disable debug print */
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// #define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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#define NO_ACTION_ONESHOT
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@@ -0,0 +1,96 @@
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{
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"manufacturer": "=",
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"keyboard_name": "optica",
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"maintainer": "zegonix",
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"processor": "STM32F103",
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"bootloader": "stm32duino",
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"diode_direction": "COL2ROW",
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"features": {
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"bootmagic": true,
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"nkro": true,
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"extrakey": true,
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"mousekey": true,
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"rgblight": false
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},
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"required": ["lto"],
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"usb": {
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"device_version": "0.0.1",
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"pid": "0x6F70",
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"vid": "0x7A78"
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},
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"matrix_pins": {
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"cols": ["B11", "B10", "B2", "B1", "B0", "A7", "A6", "A5", "A4", "A3", "A2", "A1", "C13", "B4"],
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"rows": ["B3", "A15", "B12", "A0", "B5"]
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},
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"tapping": {
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"term": 200
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},
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"label": "ESC", "matrix": [0, 0], "x": 0, "y": 0, "w": 1},
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{"label": "1!", "matrix": [0, 1], "x": 1, "y": 0, "w": 1},
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{"label": "2@", "matrix": [0, 2], "x": 2, "y": 0, "w": 1},
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{"label": "3#", "matrix": [0, 3], "x": 3, "y": 0, "w": 1},
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{"label": "4$", "matrix": [0, 4], "x": 4, "y": 0, "w": 1},
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{"label": "5%", "matrix": [0, 5], "x": 5, "y": 0, "w": 1},
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{"label": "6^", "matrix": [0, 6], "x": 6, "y": 0, "w": 1},
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{"label": "7&", "matrix": [0, 7], "x": 7, "y": 0, "w": 1},
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{"label": "8*", "matrix": [0, 8], "x": 8, "y": 0, "w": 1},
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{"label": "9(", "matrix": [0, 9], "x": 9, "y": 0, "w": 1},
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{"label": "0)", "matrix": [0, 10], "x": 10, "y": 0, "w": 1},
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{"label": "-_", "matrix": [0, 11], "x": 11, "y": 0, "w": 1},
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{"label": "=+", "matrix": [0, 12], "x": 12, "y": 0, "w": 1},
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{"label": "BSPC", "matrix": [0, 13], "x": 13, "y": 0, "w": 2},
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{"label": "TAB", "matrix": [1, 0], "x": 0, "y": 1, "w": 1.5},
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{"label": "Q", "matrix": [1, 1], "x": 1.5, "y": 1, "w": 1},
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{"label": "W", "matrix": [1, 2], "x": 2.5, "y": 1, "w": 1},
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{"label": "E", "matrix": [1, 3], "x": 3.5, "y": 1, "w": 1},
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{"label": "R", "matrix": [1, 4], "x": 4.5, "y": 1, "w": 1},
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{"label": "T", "matrix": [1, 5], "x": 5.5, "y": 1, "w": 1},
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{"label": "Y", "matrix": [1, 6], "x": 6.5, "y": 1, "w": 1},
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{"label": "U", "matrix": [1, 7], "x": 7.5, "y": 1, "w": 1},
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{"label": "I", "matrix": [1, 8], "x": 8.5, "y": 1, "w": 1},
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{"label": "O", "matrix": [1, 9], "x": 9.5, "y": 1, "w": 1},
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{"label": "P", "matrix": [1, 10], "x": 10.5, "y": 1, "w": 1},
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{"label": "[{", "matrix": [1, 11], "x": 11.5, "y": 1, "w": 1},
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{"label": "]}", "matrix": [1, 12], "x": 12.5, "y": 1, "w": 1},
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{"label": "\\|", "matrix": [1, 13], "x": 13.5, "y": 1, "w": 1.5},
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{"label": "CAPS", "matrix": [2, 0], "x": 0, "y": 2, "w": 1.75},
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{"label": "A", "matrix": [2, 1], "x": 1.75, "y": 2, "w": 1},
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{"label": "S", "matrix": [2, 2], "x": 2.75, "y": 2, "w": 1},
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{"label": "D", "matrix": [2, 3], "x": 3.75, "y": 2, "w": 1},
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{"label": "F", "matrix": [2, 4], "x": 4.75, "y": 2, "w": 1},
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{"label": "G", "matrix": [2, 5], "x": 5.75, "y": 2, "w": 1},
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{"label": "H", "matrix": [2, 6], "x": 6.75, "y": 2, "w": 1},
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{"label": "J", "matrix": [2, 7], "x": 7.75, "y": 2, "w": 1},
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{"label": "K", "matrix": [2, 8], "x": 8.75, "y": 2, "w": 1},
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{"label": "L", "matrix": [2, 9], "x": 9.75, "y": 2, "w": 1},
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{"label": ";:", "matrix": [2, 10], "x": 10.75, "y": 2, "w": 1},
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{"label": "'\"", "matrix": [2, 11], "x": 11.75, "y": 2, "w": 1},
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{"label": "ENT", "matrix": [2, 12], "x": 12.75, "y": 2, "w": 2.25},
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{"label": "LSFT", "matrix": [3, 0], "x": 0, "y": 3, "w": 2.25},
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{"label": "Z", "matrix": [3, 2], "x": 2.25, "y": 3, "w": 1},
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{"label": "X", "matrix": [3, 3], "x": 3.25, "y": 3, "w": 1},
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{"label": "C", "matrix": [3, 4], "x": 4.25, "y": 3, "w": 1},
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{"label": "V", "matrix": [3, 5], "x": 5.25, "y": 3, "w": 1},
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{"label": "B", "matrix": [3, 6], "x": 6.25, "y": 3, "w": 1},
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{"label": "N", "matrix": [3, 7], "x": 7.25, "y": 3, "w": 1},
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{"label": "M", "matrix": [3, 8], "x": 8.25, "y": 3, "w": 1},
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{"label": ",<", "matrix": [3, 9], "x": 9.25, "y": 3, "w": 1},
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{"label": ".>", "matrix": [3, 10], "x": 10.25, "y": 3, "w": 1},
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{"label": "/?", "matrix": [3, 11], "x": 11.25, "y": 3, "w": 1},
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{"label": "RSFT", "matrix": [3, 12], "x": 12.25, "y": 3, "w": 1.75},
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{"label": "XB0", "matrix": [3, 13], "x": 14, "y": 3, "w": 1},
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{"label": "LCTL", "matrix": [4, 0], "x": 0, "y": 4, "w": 1.25},
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{"label": "LGUI", "matrix": [4, 1], "x": 1.25, "y": 4, "w": 1.25},
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{"label": "LALT", "matrix": [4, 2], "x": 2.5, "y": 4, "w": 1.25},
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{"label": "SPC", "matrix": [4, 6], "x": 3.75, "y": 4, "w": 6.25},
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{"label": "FUNC", "matrix": [4, 10], "x": 10, "y": 4, "w": 1.25},
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{"label": "RCTL", "matrix": [4, 11], "x": 11.25, "y": 4, "w": 1.25},
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{"label": "RGUI", "matrix": [4, 12], "x": 12.5, "y": 4, "w": 1.25},
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{"label": "RALT", "matrix": [4, 13], "x": 13.75, "y": 4, "w": 1.25}
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]
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}
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}
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}
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@@ -0,0 +1,93 @@
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/*
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* KEYMAP KEYMAP KEYMAP, QUAK!
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*/
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#include QMK_KEYBOARD_H
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#define QUAK_A (MT(MOD_LGUI, KC_A))
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#define QUAK_S (MT(MOD_LALT, KC_S))
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#define QUAK_D (MT(MOD_LSFT, KC_D))
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#define QUAK_F (MT(MOD_LCTL, KC_F))
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#define QUAK_J (MT(MOD_LCTL, KC_J))
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#define QUAK_K (MT(MOD_LSFT, KC_K))
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#define QUAK_L (MT(MOD_LALT, KC_L))
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#define QUAK__ (MT(MOD_LGUI, KC_SCLN))
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enum layer_names {
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_BASE,
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_GAME,
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_NAV,
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_DIV,
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_MOUS,
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/*
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* keyboard layout
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* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
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* │00 │01 │02 │03 │04 │05 │06 │07 │08 │09 │0A │0B │0C │0D │
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* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
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* │10 │11 │12 │13 │14 │15 │16 │17 │18 │19 │1A │1B │1C │1D │
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* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
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* │20 │21 │22 │23 │24 │25 │26 │27 │28 │29 │2A │2B │2C │
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* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤
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* │30 │31 │32 │33 │34 │35 │36 │37 │38 │39 │3A │3C │3D │
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* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤
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* │40 │41 │42 │46 │4A │4B │4C │4D │
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* └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘
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*/
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/// [TEMPLATE]
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// [<LAYER>] = LAYOUT(
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// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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// _______, _______, _______, _______, _______, _______, _______, _______
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// ),
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// base layer
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[_BASE] = LAYOUT(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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MO(_DIV), QUAK_A, QUAK_S, QUAK_D, QUAK_F, KC_G, KC_H, QUAK_J, QUAK_K, QUAK_L, QUAK__, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_H,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(_NAV), KC_LCTL, KC_LGUI, KC_LALT
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),
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// gaming layer
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[_GAME] = LAYOUT(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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MO(_DIV), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_H,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(_NAV), KC_LCTL, KC_LGUI, KC_LALT
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),
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// navigation layer
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[_NAV] = LAYOUT(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
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_______, _______, KC_HOME, KC_UP, KC_END, KC_PGUP, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP, _______, _______, _______,
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_______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______, KC_LCTL, KC_LSFT, KC_LALT, KC_LGUI, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______
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),
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// div
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[_DIV] = LAYOUT(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
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_______, _______, _______, KC_VOLD, KC_VOLU, DF(_GAME), _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, KC_LALT, KC_LSFT, KC_LCTL, DF(_BASE), KC_DEL, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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QK_BOOT, _______, _______, KC_CAPS, _______, _______, _______, _______
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),
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// mouse layer
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[_MOUS] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, KC_WH_U, KC_BTN1, KC_MS_U, KC_BTN2, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______
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),
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};
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@@ -0,0 +1,7 @@
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#pragma once
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#include_next <mcuconf.h>
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#undef STM32_PLLXTPRE
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#define STM32_PLLXTPRE STM32_PLLXTPRE_DIV2
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@@ -0,0 +1,5 @@
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# Description
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Configuration for the `Optica60`.
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